using Jovian.EncounterSystem; using UnityEditor; using UnityEngine; namespace Jovian.EncounterSystem.Editor { /// Table object-field + encounter dropdown picker. Changing tables clears the id. [CustomPropertyDrawer(typeof(EncounterLink))] public class EncounterLinkDrawer : PropertyDrawer { private const string NonePlaceholder = ""; private const string EmptyTablePlaceholder = "