using Jovian.EncounterSystem;
using UnityEditor;
using UnityEngine;
namespace Jovian.EncounterSystem.Editor {
/// Table object-field + encounter dropdown picker. Changing tables clears the id.
[CustomPropertyDrawer(typeof(EncounterLink))]
public class EncounterLinkDrawer : PropertyDrawer {
private const string NonePlaceholder = "";
private const string EmptyTablePlaceholder = "