using Jovian.InGameLogging.UI;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

namespace Nox.UI {
    public class CharacterCreationReference : MonoBehaviour {
        public Canvas canvas;

        //top
        public Button backButton;
        public Button settingsButton;

        //left
        public TMP_Dropdown raceDropdown;
        public TMP_Dropdown classDropdown;
        public TMP_Dropdown perksDropdown;
        public TextMeshProUGUI pointsToDistribute;
        public AttributeReference[] attributeReference;
        public StatReference[] statReference;

        //center
        public Button backButtonCenter;
        public Button acceptButton;
        public GameLogView gameLogView;

        //right
        public Image portraitImage;
        public Button portraitSelectionLeftButton;
        public Button portraitSelectionRightButton;
        public TMP_InputField nameInputField;
        public Button startGameButton;
    }
}
