using TMPro;
using UnityEngine;
using UnityEngine.UI;

namespace Nox.Game.UI {
    public class GuiReferences : MonoBehaviour {
        public Transform portraitsContainer;
        public PartyMemberSlot partyMemberSlotPrefab;
        public Image suppliesBar;
        public TextMeshProUGUI suppliesText;
        public Button pauseMenuButton;
        public TextMeshProUGUI dayText;
    }
}
