# Calendar Samples

## Settings

| Asset | Description |
|---|---|
| `CalendarSettings` | Example calendar configuration with fantasy month names and a 10-second day cycle |

## How to use

1. Import the samples via the Unity Package Manager (select the package, expand Samples, click Import)
2. Copy the CalendarSettings asset into your project
3. Adjust the values to match your game's calendar (day length, months, month names, etc.)
4. Load via Addressables or direct reference and pass to `new WorldClock(settings)`
