using Nox.Game.UI;
using UnityEngine;

namespace Nox.Game {
    [CreateAssetMenu(fileName = "PauseMenuPrefabs", menuName = "Nox/PauseMenuPrefabs")]
    public class PauseMenuPrefabs : ScenePrefabs {
        public PauseMenuReferences pauseMenuReferencesPrefab;
    }
}
