diff --git a/.claude/settings.local.json b/.claude/settings.local.json index b44867f..8c8da19 100644 --- a/.claude/settings.local.json +++ b/.claude/settings.local.json @@ -20,7 +20,9 @@ "Bash(find D:repostrail-into-darknessAssets -type f -name *View.cs)", "Bash(grep -c '\\\\\\\\r')", "Bash(xxd Packages/com.jovian.ingame-logging/Runtime/GameLogStore.cs)", - "Bash(find D:/repos/trail-into-darkness/Assets -name *.asmdef)" + "Bash(find D:/repos/trail-into-darkness/Assets -name *.asmdef)", + "Bash(grep -E \"\\\\.\\(prefab|unity\\)$\")", + "Bash(python3:*)" ] } } diff --git a/Assets/Prefabs/UI/Attribute.prefab b/Assets/Prefabs/UI/Attribute.prefab index 291745b..2224576 100644 --- a/Assets/Prefabs/UI/Attribute.prefab +++ b/Assets/Prefabs/UI/Attribute.prefab @@ -112,7 +112,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image m_Material: {fileID: 0} - m_Color: {r: 0, g: 0, b: 0, a: 1} + m_Color: {r: 0.31280762, g: 0.4433962, b: 0.20705765, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 @@ -151,7 +151,7 @@ MonoBehaviour: m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} - m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_HighlightedColor: {r: 0.9245283, g: 0.9245283, b: 0.9245283, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} @@ -509,7 +509,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image m_Material: {fileID: 0} - m_Color: {r: 0, g: 0, b: 0, a: 1} + m_Color: {r: 0.4716981, g: 0.20692416, b: 0.20692416, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 @@ -548,7 +548,7 @@ MonoBehaviour: m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} - m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_HighlightedColor: {r: 0.9245283, g: 0.9245283, b: 0.9245283, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} diff --git a/Assets/Prefabs/UI/Button.prefab b/Assets/Prefabs/UI/Button.prefab index b34fbfc..bfadb1a 100644 --- a/Assets/Prefabs/UI/Button.prefab +++ b/Assets/Prefabs/UI/Button.prefab @@ -199,7 +199,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image m_Material: {fileID: 0} - m_Color: {r: 0.03529412, g: 0.027450982, b: 0.015686275, a: 1} + m_Color: {r: 0.122641504, g: 0.09319797, b: 0.05148629, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 @@ -238,7 +238,7 @@ MonoBehaviour: m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} - m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_HighlightedColor: {r: 0.8679245, g: 0.8679245, b: 0.8679245, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} diff --git a/Assets/Prefabs/UI/CharacterCreationReference.prefab b/Assets/Prefabs/UI/CharacterCreationReference.prefab index c0f6764..83fdbf0 100644 --- a/Assets/Prefabs/UI/CharacterCreationReference.prefab +++ b/Assets/Prefabs/UI/CharacterCreationReference.prefab @@ -477,6 +477,7 @@ GameObject: - component: {fileID: 2577996418906990456} - component: {fileID: 6761963333738881588} - component: {fileID: 5763047437150428796} + - component: {fileID: 4540960363959093094} m_Layer: 5 m_Name: MainPageHolder m_TagString: Untagged @@ -542,6 +543,23 @@ CanvasGroup: m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 +--- !u!114 &4540960363959093094 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3377645571927023900} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} + m_Name: + m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.GraphicRaycaster + m_IgnoreReversedGraphics: 1 + m_BlockingObjects: 0 + m_BlockingMask: + serializedVersion: 2 + m_Bits: 4294967295 --- !u!1 &3940925128516017862 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Prefabs/UI/PortraitSelectionButton.prefab b/Assets/Prefabs/UI/PortraitSelectionButton.prefab index e98f205..5840202 100644 --- a/Assets/Prefabs/UI/PortraitSelectionButton.prefab +++ b/Assets/Prefabs/UI/PortraitSelectionButton.prefab @@ -60,7 +60,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image m_Material: {fileID: 0} - 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