using UnityEngine; namespace Jovian.InspectorTools { public class OverrideLabelAttribute : PropertyAttribute { public readonly string NewLabel; public OverrideLabelAttribute(string newLabel) => NewLabel = newLabel; } } #if UNITY_EDITOR namespace Jovian.InspectorTools.Internal { using UnityEditor; [CustomPropertyDrawer(typeof(OverrideLabelAttribute))] public class OverrideLabelDrawer : PropertyDrawer { public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { label.text = ((OverrideLabelAttribute)attribute).NewLabel; EditorGUI.PropertyField(position, property, label); } } } #endif