using Jovian.EncounterSystem; using System; namespace Nox.Game { [Serializable] public class CurrencyRewardKind : IRewardKind { public string currencyId; public int amount; } [Serializable] public class ItemRewardKind : IRewardKind { public string itemId; public int quantity; } [Serializable] public class ExperienceRewardKind : IRewardKind { public int amount; } [Serializable] public class UnlockableRewardKind : IRewardKind { public string unlockableId; } [Serializable] public class OtherRewardKind : IRewardKind { } }