namespace Nox.Core { /// /// This is a state which would normally consist of a load screen scene or anything similar /// public class LoadingGameState : IGameState { public bool IsGameStateInitialized { get; set; } public void EnterGameState() { } public GameState Tick() { return GameState.Loading; } public void LateTick() { } public void ExitGameState() { } public void Dispose() { } } }