using Nox.Platform; namespace Nox.Input { public class EditorInput : IInput { private readonly PlatformSettings platformSettings; public EditorInput(PlatformSettings platformSettings) { this.platformSettings = platformSettings; } public void Initialize() { platformSettings.inputSettings.inputActions = new InputSystem_Actions(); platformSettings.inputSettings.inputActions.Enable(); } public void Tick() { } public void Dispose() { } } }