using System; using System.Collections.Generic; using ZLinq; namespace Nox.Game { public interface IModifierResolver { int Resolve(int baseValue, IEnumerable modifiers); IEnumerable CollectModifiers(IEntityDefinition entity, StatType statType); IEnumerable CollectModifiers(IEntityDefinition entity, AttributeType attributeType); } /// /// Collects modifiers from an entity's direct modifiers and perk-granted modifiers, /// then resolves them against a base value. /// /// Resolution order: /// 1. Flat — sum of all flat values replaces the base /// 2. Addition — summed and added to the running total /// 3. Percentage — summed into a single multiplier applied to the post-addition total /// 4. Multiplication — each factor applied sequentially to the running total /// public sealed class ModifierResolver : IModifierResolver { public int Resolve(int baseValue, IEnumerable modifiers) { if(modifiers == null) { return baseValue; } float flatSum = 0f; float addSum = 0f; float pctSum = 0f; var mulValues = new List(); var hasFlat = false; foreach(var m in modifiers) { if(m == null || m.Operation == ModifierOperation.None) { continue; } switch(m.Operation) { case ModifierOperation.Flat: flatSum += m.Value; hasFlat = true; break; case ModifierOperation.Addition: addSum += m.Value; break; case ModifierOperation.Percentage: pctSum += m.Value; break; case ModifierOperation.Multiplication: mulValues.Add(m.Value); break; } } float result = hasFlat ? flatSum : baseValue; result += addSum; result *= 1f + (pctSum / 100f); foreach(var mul in mulValues) { result *= mul; } return (int)Math.Round(result); } public IEnumerable CollectModifiers(IEntityDefinition entity, StatType statType) { if(entity == null) { return Array.Empty(); } var result = new List(); if(entity.Modifiers?.modifiers != null) { foreach(var m in entity.Modifiers.modifiers) { if(m != null && m.StatType == statType) { result.Add(m); } } } if(entity.Perks?.perks != null) { foreach(var p in entity.Perks.perks) { if(p?.Modifiers?.modifiers == null) { continue; } foreach(var m in p.Modifiers.modifiers) { if(m != null && m.StatType == statType) { result.Add(m); } } } } return result; } public IEnumerable CollectModifiers(IEntityDefinition entity, AttributeType attributeType) { if(entity == null) { return Array.Empty(); } var result = new List(); if(entity.Modifiers?.modifiers != null) { foreach(var m in entity.Modifiers.modifiers) { if(m != null && m.AttributeType == attributeType) { result.Add(m); } } } if(entity.Perks?.perks != null) { foreach(var p in entity.Perks.perks) { if(p?.Modifiers?.modifiers == null) { continue; } foreach(var m in p.Modifiers.modifiers) { if(m != null && m.AttributeType == attributeType) { result.Add(m); } } } } return result; } } }