using Jovian.InGameLogging.UI; using TMPro; using UnityEngine; using UnityEngine.UI; namespace Nox.UI { public class CharacterCreationReference : MonoBehaviour { public Canvas canvas; //top public Button backButton; public Button settingsButton; //left public TMP_Dropdown raceDropdown; public TMP_Dropdown classDropdown; public TMP_Dropdown perksDropdown; public TextMeshProUGUI pointsToDistribute; public AttributeReference[] attributeReference; public StatReference[] statReference; //center public Button backButtonCenter; public Button acceptButton; public GameLogView gameLogView; //right public Image portraitImage; public Button portraitSelectionLeftButton; public Button portraitSelectionRightButton; public TMP_InputField nameInputField; public Button startGameButton; } }