using System; using System.Collections.Generic; using UnityEngine; namespace Jovian.Logger { public class LoggerSettings : ScriptableObject { public bool enableGlobalLogging = true; public Filters[] globalFilters = Array.Empty(); public LoggerColors loggerColors = new(); #if UNITY_EDITOR public List LocalFilters { get; set; } = new(); #endif public void ResetColorsToDefault() { loggerColors = new LoggerColors(); } } [Serializable] public class LoggerColors { public Color infoColor = Color.white; public Color warningColor = Color.yellow; public Color errorColor = Color.red; public Color assertColor = new(1f, 0.3f, 0.2f); public Color exceptionColor = new(1f, 0.0f, 0.7f); public Color spamColor = Color.grey; } [Serializable] public class Filters { public LogCategory logCategory = (LogCategory)~0; public JovianLogType jovianLogType = JovianLogType.Spam; public List callerNames = new(); public CallerListingType callerListingType = CallerListingType.Blacklist_Caller; } }