Added the system from trail
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13
Runtime/EncountersCollection.cs
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13
Runtime/EncountersCollection.cs
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using UnityEngine;
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namespace Jovian.EncounterSystem {
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/// <summary>
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/// Top-level asset that groups multiple <see cref="EncounterTable"/> references into a single
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/// browsable unit. Pass one of these to <see cref="QuestProgress"/> to seed its gating graph.
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/// </summary>
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[CreateAssetMenu(fileName = "EncountersCollection", menuName = "Jovian/Encounter System/Encounters Collection", order = 0)]
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public class EncountersCollection : ScriptableObject {
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/// <summary>The tables grouped by this collection.</summary>
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public EncounterTable[] encounterTables;
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}
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}
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