removed a ton of xml comments and such
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@@ -3,11 +3,7 @@ using UnityEngine;
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using UnityEngine.UI;
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namespace Jovian.EncounterSystem {
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/// <summary>
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/// Scene-side view scaffold for presenting an encounter. Provides wired-up references to the
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/// common UI widgets (name/description/art/options container/submit button) so a game-specific
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/// view controller can bind an <see cref="IEncounter"/> to them without duplicating boilerplate.
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/// </summary>
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/// <summary>Shared view scaffold — game code binds an <see cref="IEncounter"/> to these widgets.</summary>
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public class EncounterReference : MonoBehaviour {
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public TextMeshProUGUI encounterName;
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public TextMeshProUGUI encounterDescription;
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