674 lines
26 KiB
C#
674 lines
26 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using Jovian.EncounterSystem;
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using UnityEditor;
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using UnityEditor.UIElements;
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using UnityEngine;
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using UnityEngine.UIElements;
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namespace Jovian.EncounterSystem.Editor {
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/// <summary>Browser for every encounter across all tables. Search + kind filter + detail pane. Quest chains render as a tree rooted at the first step.</summary>
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public class EncounterBrowserWindow : EditorWindow {
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private const string AllKinds = "All";
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private class Record {
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public EncounterTable table;
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public int index;
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public IEncounter encounter;
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public int depth;
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public bool IsTableHeader => encounter == null;
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}
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private static readonly Color[] DepthColors = {
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new(0.35f, 0.55f, 0.85f), // depth 0 — table headers (blue)
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new(0.90f, 0.90f, 0.90f), // depth 1 — encounters under table (neutral)
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new(0.70f, 0.90f, 0.55f), // depth 2 — chain step 1 (green)
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new(0.95f, 0.80f, 0.45f), // depth 3 — chain step 2 (amber)
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new(0.85f, 0.65f, 0.90f) // depth 4+ — deeper chain (violet)
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};
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private readonly List<Record> allRecords = new();
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private string searchText = string.Empty;
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private string kindFilter = AllKinds;
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private readonly Dictionary<IEncounter, List<ValidationIssue>> issuesByEncounter = new();
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private TreeView treeView;
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private VisualElement detailPane;
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private ToolbarMenu kindDropdown;
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private VisualElement statusBanner;
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[MenuItem("Jovian/Encounters/Encounter Browser")]
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public static void Open() {
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var window = GetWindow<EncounterBrowserWindow>("Encounters");
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window.minSize = new Vector2(640, 360);
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}
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private void CreateGUI() {
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BuildToolbar();
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BuildSplit();
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Refresh();
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}
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private void BuildToolbar() {
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var toolbar = new Toolbar();
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var search = new ToolbarSearchField();
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search.style.flexGrow = 1f;
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search.RegisterValueChangedCallback(evt => {
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searchText = evt.newValue ?? string.Empty;
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ApplyFilter();
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});
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toolbar.Add(search);
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kindDropdown = new ToolbarMenu { text = $"Kind: {AllKinds}" };
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foreach(var choice in GetKindChoices()) {
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var captured = choice;
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kindDropdown.menu.AppendAction(captured, _ => {
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kindFilter = captured;
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kindDropdown.text = $"Kind: {captured}";
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ApplyFilter();
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});
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}
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toolbar.Add(kindDropdown);
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var refreshButton = new ToolbarButton(Refresh) { text = "Refresh" };
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toolbar.Add(refreshButton);
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rootVisualElement.Add(toolbar);
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}
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private void BuildSplit() {
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statusBanner = new VisualElement {
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style = {
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paddingLeft = 10,
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paddingRight = 10,
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paddingTop = 8,
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paddingBottom = 8,
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marginBottom = 2,
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flexDirection = FlexDirection.Column,
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backgroundColor = new StyleColor(new Color(0.85f, 0.4f, 0.15f, 0.35f)),
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display = DisplayStyle.None
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}
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};
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rootVisualElement.Add(statusBanner);
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var split = new VisualElement {
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style = {
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flexDirection = FlexDirection.Row,
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flexGrow = 1f
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}
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};
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rootVisualElement.Add(split);
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treeView = new TreeView {
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makeItem = MakeRow,
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bindItem = BindRow,
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fixedItemHeight = 22,
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selectionType = SelectionType.Single
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};
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treeView.selectionChanged += OnSelectionChanged;
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treeView.style.width = 280;
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treeView.style.flexShrink = 0f;
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treeView.style.borderRightWidth = 1;
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treeView.style.borderRightColor = new StyleColor(new Color(0f, 0f, 0f, 0.4f));
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split.Add(treeView);
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detailPane = new ScrollView(ScrollViewMode.Vertical) {
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style = { paddingLeft = 8, paddingTop = 8, paddingRight = 8, flexGrow = 1f }
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};
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ShowEmptyDetail();
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split.Add(detailPane);
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}
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private static VisualElement MakeRow() {
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var row = new VisualElement {
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style = {
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flexDirection = FlexDirection.Row,
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alignItems = Align.Center,
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paddingLeft = 6,
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paddingRight = 6,
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height = 22,
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flexGrow = 1f,
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flexShrink = 0f
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}
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};
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var badge = new VisualElement {
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name = "issue-badge",
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style = {
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width = 8,
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height = 8,
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marginRight = 6,
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borderTopLeftRadius = 4,
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borderTopRightRadius = 4,
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borderBottomLeftRadius = 4,
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borderBottomRightRadius = 4,
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visibility = Visibility.Hidden
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}
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};
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row.Add(badge);
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var label = new Label {
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name = "row-label",
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style = {
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flexGrow = 1f,
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unityTextAlign = TextAnchor.MiddleLeft
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}
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};
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row.Add(label);
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var selectButton = new Button {
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name = "select-button",
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text = "Select",
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style = {
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marginLeft = 4,
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marginRight = 0,
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paddingLeft = 6,
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paddingRight = 6,
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display = DisplayStyle.None
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}
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};
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row.Add(selectButton);
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return row;
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}
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private void BindRow(VisualElement element, int index) {
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var record = treeView.GetItemDataForIndex<Record>(index);
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var label = element.Q<Label>("row-label");
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var badge = element.Q<VisualElement>("issue-badge");
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var selectButton = element.Q<Button>("select-button");
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var depthIndex = Mathf.Clamp(record.depth, 0, DepthColors.Length - 1);
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label.style.color = new StyleColor(DepthColors[depthIndex]);
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if(record.IsTableHeader) {
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label.text = record.table != null ? record.table.name : "<missing table>";
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label.style.unityFontStyleAndWeight = FontStyle.Bold;
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badge.style.visibility = Visibility.Hidden;
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element.tooltip = $"EncounterTable asset: {record.table?.name}";
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selectButton.style.display = DisplayStyle.Flex;
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var table = record.table;
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selectButton.clickable = new Clickable(() => {
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if(table == null) {
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return;
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}
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Selection.activeObject = table;
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EditorGUIUtility.PingObject(table);
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});
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return;
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}
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label.style.unityFontStyleAndWeight = FontStyle.Normal;
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selectButton.style.display = DisplayStyle.None;
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var name = record.encounter?.EncounterDefinition?.name;
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var kind = record.encounter?.EncounterDefinition?.Kind?.GetType().Name ?? "—";
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label.text = string.IsNullOrEmpty(name)
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? $"<unnamed> [{kind}]"
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: $"{name} [{kind}]";
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if(record.encounter != null && issuesByEncounter.TryGetValue(record.encounter, out var issues) && issues.Count > 0) {
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var hasError = issues.Exists(i => i.severity == ValidationSeverity.Error);
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badge.style.backgroundColor = new StyleColor(hasError ? new Color(0.85f, 0.25f, 0.25f) : new Color(0.95f, 0.75f, 0.1f));
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badge.style.visibility = Visibility.Visible;
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element.tooltip = BuildTooltip(issues);
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}
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else {
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badge.style.visibility = Visibility.Hidden;
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element.tooltip = string.Empty;
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}
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}
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private static string BuildTooltip(List<ValidationIssue> issues) {
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var lines = new List<string>(issues.Count);
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foreach(var issue in issues) {
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var prefix = issue.severity == ValidationSeverity.Error ? "ERROR" : "WARN";
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lines.Add($"[{prefix}] {issue.path} — {issue.message}");
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}
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return string.Join("\n", lines);
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}
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private static IEnumerable<string> GetKindChoices() {
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yield return AllKinds;
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var kindTypes = AppDomain.CurrentDomain.GetAssemblies()
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.SelectMany(assembly => {
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try { return assembly.GetTypes(); }
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catch { return Array.Empty<Type>(); }
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})
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.Where(type => typeof(IEncounterKind).IsAssignableFrom(type) && !type.IsAbstract && !type.IsInterface)
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.Select(type => type.Name)
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.OrderBy(name => name);
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foreach(var name in kindTypes) {
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yield return name;
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}
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}
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private void Refresh() {
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allRecords.Clear();
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var registries = FindAssetsOfType<EncounterRegistry>().ToList();
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UpdateStatusBanner(registries);
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var seenTables = new HashSet<EncounterTable>();
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foreach(var registry in registries) {
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if(registry?.encounterCollections == null) {
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continue;
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}
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foreach(var collection in registry.encounterCollections) {
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if(collection?.encounterTables == null) {
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continue;
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}
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foreach(var table in collection.encounterTables) {
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if(table?.encounters == null || !seenTables.Add(table)) {
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continue;
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}
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for(var i = 0; i < table.encounters.Count; i++) {
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allRecords.Add(new Record {
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table = table,
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index = i,
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encounter = table.encounters[i]
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});
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}
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}
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}
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}
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RebuildIssueIndex();
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ApplyFilter();
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}
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private void UpdateStatusBanner(List<EncounterRegistry> registries) {
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statusBanner.Clear();
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if(registries.Count == 0) {
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statusBanner.style.display = DisplayStyle.Flex;
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statusBanner.Add(new Label("No EncounterRegistry asset found. The browser reads encounters from the registry — without one, it has nothing to show.") {
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style = { marginBottom = 6, whiteSpace = WhiteSpace.Normal }
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});
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statusBanner.Add(new Button(CreateRegistryInteractive) {
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text = "Create Registry…",
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style = { alignSelf = Align.FlexStart }
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});
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return;
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}
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var emptyRegistries = registries.FindAll(r => r?.encounterCollections == null || r.encounterCollections.Length == 0);
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if(emptyRegistries.Count == registries.Count) {
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statusBanner.style.display = DisplayStyle.Flex;
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statusBanner.Add(new Label("Registry found but no EncountersCollection is assigned to its 'encounterCollections' array.") {
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style = { whiteSpace = WhiteSpace.Normal }
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});
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var pingButton = new Button(() => {
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Selection.activeObject = registries[0];
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EditorGUIUtility.PingObject(registries[0]);
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}) {
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text = "Open Registry",
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style = { alignSelf = Align.FlexStart, marginTop = 6 }
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};
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statusBanner.Add(pingButton);
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return;
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}
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statusBanner.style.display = DisplayStyle.None;
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}
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private void CreateRegistryInteractive() {
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var path = EditorUtility.SaveFilePanelInProject(
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"Create Encounter Registry",
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"EncounterRegistry",
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"asset",
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"Choose where to save the new EncounterRegistry asset.");
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if(string.IsNullOrEmpty(path)) {
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return;
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}
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var registry = ScriptableObject.CreateInstance<EncounterRegistry>();
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AssetDatabase.CreateAsset(registry, path);
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AssetDatabase.SaveAssets();
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AssetDatabase.Refresh();
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Selection.activeObject = registry;
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EditorGUIUtility.PingObject(registry);
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Refresh();
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}
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private static IEnumerable<T> FindAssetsOfType<T>() where T : UnityEngine.Object {
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var guids = AssetDatabase.FindAssets("t:" + typeof(T).Name);
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foreach(var guid in guids) {
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var path = AssetDatabase.GUIDToAssetPath(guid);
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var asset = AssetDatabase.LoadAssetAtPath<T>(path);
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if(asset != null) {
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yield return asset;
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}
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}
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}
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private void RebuildIssueIndex() {
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issuesByEncounter.Clear();
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var issues = EncounterValidator.ValidateProject();
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foreach(var issue in issues) {
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if(issue.encounter == null) {
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continue;
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}
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if(!issuesByEncounter.TryGetValue(issue.encounter, out var list)) {
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list = new List<ValidationIssue>();
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issuesByEncounter[issue.encounter] = list;
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}
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list.Add(issue);
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}
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}
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private void ApplyFilter() {
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var filtered = allRecords.Where(Matches).ToList();
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var items = BuildTreeItems(filtered);
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if(treeView == null) {
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return;
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}
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treeView.ClearSelection();
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treeView.SetRootItems(items);
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treeView.Rebuild();
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// Expand after layout settles — ExpandAll immediately after Rebuild can no-op in some cases.
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treeView.schedule.Execute(() => treeView.ExpandAll()).ExecuteLater(0);
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ShowEmptyDetail();
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}
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private static List<TreeViewItemData<Record>> BuildTreeItems(List<Record> records) {
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// Group by table: each table becomes a top-level row, its encounters nest under it.
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var byTable = new Dictionary<EncounterTable, List<Record>>();
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var tableOrder = new List<EncounterTable>();
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foreach(var r in records) {
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if(r.table == null) {
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continue;
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}
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if(!byTable.TryGetValue(r.table, out var list)) {
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list = new List<Record>();
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byTable[r.table] = list;
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tableOrder.Add(r.table);
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}
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list.Add(r);
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}
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var result = new List<TreeViewItemData<Record>>();
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var uid = 0;
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foreach(var table in tableOrder) {
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var tableRecord = new Record { table = table, index = -1, encounter = null, depth = 0 };
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var tableId = uid++;
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var children = BuildEncounterNodes(byTable[table], 1, ref uid);
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result.Add(new TreeViewItemData<Record>(tableId, tableRecord, children));
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}
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return result;
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}
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private static List<TreeViewItemData<Record>> BuildEncounterNodes(List<Record> records, int depth, ref int uid) {
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var byEncounter = new Dictionary<IEncounter, Record>();
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foreach(var r in records) {
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if(r.encounter != null) {
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byEncounter[r.encounter] = r;
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}
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}
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// Chain nesting only applies to chains contained within this table. Cross-table chains
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// naturally appear flat (the target encounter lives under its own table header).
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var predecessorCount = new Dictionary<IEncounter, int>();
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foreach(var r in records) {
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if(r.encounter?.EncounterDefinition?.Kind is not QuestKind quest) {
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continue;
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}
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var next = quest.nextEncounter.Resolve();
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if(next != null && byEncounter.ContainsKey(next)) {
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predecessorCount.TryGetValue(next, out var count);
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predecessorCount[next] = count + 1;
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}
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}
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var parentOf = new Dictionary<IEncounter, IEncounter>();
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foreach(var r in records) {
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if(r.encounter?.EncounterDefinition?.Kind is not QuestKind quest) {
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continue;
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}
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var next = quest.nextEncounter.Resolve();
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if(next == null || !byEncounter.ContainsKey(next)) {
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continue;
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}
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if(predecessorCount[next] != 1) {
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continue;
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}
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if(ForwardReaches(next, r.encounter, byEncounter)) {
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continue;
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}
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parentOf[next] = r.encounter;
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}
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var nodes = new List<TreeViewItemData<Record>>();
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foreach(var r in records) {
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if(r.encounter != null && parentOf.ContainsKey(r.encounter)) {
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continue;
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}
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r.depth = depth;
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var rootId = uid++;
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var children = BuildChainChildren(r, byEncounter, parentOf, depth + 1, ref uid);
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nodes.Add(new TreeViewItemData<Record>(rootId, r, children));
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}
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return nodes;
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}
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private static bool ForwardReaches(IEncounter start, IEncounter target, Dictionary<IEncounter, Record> byEncounter) {
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var current = start;
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var visited = new HashSet<IEncounter>();
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while(current?.EncounterDefinition?.Kind is QuestKind quest) {
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var next = quest.nextEncounter.Resolve();
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if(next == null || !byEncounter.ContainsKey(next)) {
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return false;
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}
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if(next == target) {
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return true;
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}
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if(!visited.Add(next)) {
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return false;
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}
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current = next;
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}
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return false;
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}
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private static List<TreeViewItemData<Record>> BuildChainChildren(Record root, Dictionary<IEncounter, Record> byEncounter, Dictionary<IEncounter, IEncounter> parentOf, int depth, ref int uid) {
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var children = new List<TreeViewItemData<Record>>();
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if(root.encounter?.EncounterDefinition?.Kind is not QuestKind) {
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return children;
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}
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var current = root.encounter;
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var visited = new HashSet<IEncounter> { current };
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var currentDepth = depth;
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while(current?.EncounterDefinition?.Kind is QuestKind quest) {
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var next = quest.nextEncounter.Resolve();
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if(next == null || !visited.Add(next)) {
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break;
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}
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if(!byEncounter.TryGetValue(next, out var nextRecord)) {
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break;
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}
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if(!parentOf.TryGetValue(next, out var parent) || parent != current) {
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break;
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}
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nextRecord.depth = currentDepth;
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children.Add(new TreeViewItemData<Record>(uid++, nextRecord));
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current = next;
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currentDepth++;
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}
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return children;
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}
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private bool Matches(Record record) {
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var kindName = record.encounter?.EncounterDefinition?.Kind?.GetType().Name ?? string.Empty;
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if(kindFilter != AllKinds && kindName != kindFilter) {
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return false;
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}
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if(string.IsNullOrEmpty(searchText)) {
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return true;
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}
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var needle = searchText.ToLowerInvariant();
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var definition = record.encounter?.EncounterDefinition;
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return Contains(definition?.id, needle)
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|| Contains(definition?.name, needle)
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|| Contains(definition?.description, needle);
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}
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private static bool Contains(string source, string needle) {
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return !string.IsNullOrEmpty(source) && source.ToLowerInvariant().Contains(needle);
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}
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|
|
|
private void OnSelectionChanged(IEnumerable<object> selection) {
|
|
var record = selection.OfType<Record>().FirstOrDefault();
|
|
if(record == null) {
|
|
ShowEmptyDetail();
|
|
return;
|
|
}
|
|
|
|
if(record.IsTableHeader) {
|
|
ShowTableHeaderDetail(record.table);
|
|
return;
|
|
}
|
|
|
|
detailPane.Clear();
|
|
|
|
var serializedObject = new SerializedObject(record.table);
|
|
var encountersProp = serializedObject.FindProperty(nameof(EncounterTable.encounters));
|
|
var elementProp = encountersProp.GetArrayElementAtIndex(record.index);
|
|
|
|
var headerRow = new VisualElement {
|
|
style = {
|
|
flexDirection = FlexDirection.Row,
|
|
alignItems = Align.Center,
|
|
marginBottom = 6
|
|
}
|
|
};
|
|
headerRow.Add(new Label($"{record.table.name} → [{record.index}]") {
|
|
style = {
|
|
unityFontStyleAndWeight = FontStyle.Bold,
|
|
flexGrow = 1f,
|
|
color = new StyleColor(new Color(0.75f, 0.75f, 0.75f))
|
|
}
|
|
});
|
|
var pingButton = new Button(() => {
|
|
Selection.activeObject = record.table;
|
|
EditorGUIUtility.PingObject(record.table);
|
|
}) {
|
|
text = "Select Table",
|
|
tooltip = "Select and ping the owning EncounterTable asset in the Project window."
|
|
};
|
|
headerRow.Add(pingButton);
|
|
detailPane.Add(headerRow);
|
|
|
|
elementProp.isExpanded = true;
|
|
var field = new PropertyField(elementProp);
|
|
field.Bind(serializedObject);
|
|
detailPane.Add(field);
|
|
|
|
AddChainPreviewIfQuest(record);
|
|
}
|
|
|
|
private void AddChainPreviewIfQuest(Record record) {
|
|
if(record.encounter?.EncounterDefinition?.Kind is not QuestKind questKind) {
|
|
return;
|
|
}
|
|
|
|
var predecessor = FindPredecessor(record.encounter.EncounterDefinition?.internalId);
|
|
var next = questKind.nextEncounter.Resolve();
|
|
|
|
var predName = predecessor?.encounter.EncounterDefinition?.name ?? "—";
|
|
var currName = record.encounter.EncounterDefinition?.name ?? "<unnamed>";
|
|
var nextName = next?.EncounterDefinition?.name ?? "—";
|
|
|
|
var chainLabel = new Label($"Chain: {predName} ← {currName} → {nextName}") {
|
|
style = {
|
|
marginTop = 12,
|
|
paddingTop = 6,
|
|
paddingBottom = 6,
|
|
paddingLeft = 6,
|
|
paddingRight = 6,
|
|
backgroundColor = new StyleColor(new Color(0.2f, 0.2f, 0.2f, 0.4f)),
|
|
unityFontStyleAndWeight = FontStyle.Bold
|
|
}
|
|
};
|
|
detailPane.Add(chainLabel);
|
|
}
|
|
|
|
private Record FindPredecessor(string targetId) {
|
|
if(string.IsNullOrEmpty(targetId)) {
|
|
return null;
|
|
}
|
|
|
|
foreach(var record in allRecords) {
|
|
if(record.encounter?.EncounterDefinition?.Kind is not QuestKind kind) {
|
|
continue;
|
|
}
|
|
|
|
var next = kind.nextEncounter.Resolve();
|
|
if(next?.EncounterDefinition?.internalId == targetId) {
|
|
return record;
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
private void ShowTableHeaderDetail(EncounterTable table) {
|
|
detailPane.Clear();
|
|
if(table == null) {
|
|
ShowEmptyDetail();
|
|
return;
|
|
}
|
|
|
|
var headerRow = new VisualElement {
|
|
style = {
|
|
flexDirection = FlexDirection.Row,
|
|
alignItems = Align.Center,
|
|
marginBottom = 6
|
|
}
|
|
};
|
|
headerRow.Add(new Label(table.name) {
|
|
style = {
|
|
unityFontStyleAndWeight = FontStyle.Bold,
|
|
flexGrow = 1f
|
|
}
|
|
});
|
|
headerRow.Add(new Button(() => {
|
|
Selection.activeObject = table;
|
|
EditorGUIUtility.PingObject(table);
|
|
}) { text = "Select Table" });
|
|
detailPane.Add(headerRow);
|
|
|
|
var count = table.encounters?.Count ?? 0;
|
|
detailPane.Add(new Label($"{count} encounter(s). Expand the row to browse them, or pick one to edit.") {
|
|
style = { color = new StyleColor(Color.gray) }
|
|
});
|
|
}
|
|
|
|
private void ShowEmptyDetail() {
|
|
if(detailPane == null) {
|
|
return;
|
|
}
|
|
|
|
detailPane.Clear();
|
|
var empty = new Label("Select an encounter to edit.") {
|
|
style = { color = new StyleColor(Color.gray), marginTop = 8 }
|
|
};
|
|
detailPane.Add(empty);
|
|
}
|
|
}
|
|
}
|