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Assets/Code/GameState/UI/AttributeReference.cs
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12
Assets/Code/GameState/UI/AttributeReference.cs
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Nox.UI {
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public class AttributeReference : MonoBehaviour {
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public Button removePointsButton;
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public Button addPointsButton;
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public TextMeshProUGUI attributeName;
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public TextMeshProUGUI attributeValue;
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}
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}
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