Wired in the encounters triggering and saving
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@@ -12,12 +12,12 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 8497d766078e5764a9c7c0dd5d671561, type: 3}
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m_Name: South_Road
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m_EditorClassIdentifier: Jovian.ZoneSystem::Jovian.ZoneSystem.ZoneData
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zoneId: adventure_generic_!
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zoneId: adventure_generic_1
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zoneName: South Road
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role: 0
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priority: 10
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debugColor: {r: 0, g: 0.7563188, b: 1, a: 0.25}
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encounterTableId: Adventure_Random_Easy
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encounterTableId: TestEncounterTable
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baseDifficultyTier: 1
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baseEncounterChance: 1
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encounterChanceMultiplier: 1
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