Wired in the encounters triggering and saving

This commit is contained in:
Sebastian Bularca
2026-05-21 23:49:28 +02:00
parent 27b7aeee46
commit 8aea6f7eb3
9 changed files with 140 additions and 38 deletions

View File

@@ -12,12 +12,12 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 8497d766078e5764a9c7c0dd5d671561, type: 3}
m_Name: South_Road
m_EditorClassIdentifier: Jovian.ZoneSystem::Jovian.ZoneSystem.ZoneData
zoneId: adventure_generic_!
zoneId: adventure_generic_1
zoneName: South Road
role: 0
priority: 10
debugColor: {r: 0, g: 0.7563188, b: 1, a: 0.25}
encounterTableId: Adventure_Random_Easy
encounterTableId: TestEncounterTable
baseDifficultyTier: 1
baseEncounterChance: 1
encounterChanceMultiplier: 1