Files
2026-05-19 15:52:04 +02:00

9 lines
238 B
C#

using UnityEngine;
namespace Nox.Game {
[CreateAssetMenu(fileName = "PerksRegistry", menuName = "Nox/Database/Entities/Perks Registry")]
public class PerksRegistry : ScriptableObject {
public PerksData perksData;
}
}