forked from Shardstone/trail-into-darkness
Some renaming and added more settings
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@@ -5,7 +5,7 @@ using Jovian.Utilities;
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using UnityEngine;
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using Object = UnityEngine.Object;
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namespace InspectorToolkit
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namespace Jovian.InspectorTools
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{
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/// <summary>
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/// Finds all objects in the project matching <c>filter</c> string and lists alphabetically in a dropdown (if they are <c>assetType</c>)
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@@ -24,7 +24,7 @@ namespace InspectorToolkit
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}
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#if UNITY_EDITOR
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namespace InspectorToolkit.Internal
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namespace Jovian.InspectorTools.Internal
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{
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using UnityEditor;
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