forked from Shardstone/trail-into-darkness
Some renaming and added more settings
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@@ -7,7 +7,7 @@ using UnityEditor;
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using UnityEngine;
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using Object = UnityEngine.Object;
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namespace InspectorToolkit.EditorTools {
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namespace Jovian.InspectorTools.EditorTools {
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public static class MyGUI {
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#region Colors
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@@ -7,7 +7,7 @@ using System.Reflection;
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using UnityEditor;
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using Object = UnityEngine.Object;
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namespace InspectorToolkit.EditorTools {
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namespace Jovian.InspectorTools.EditorTools {
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public static class MySerializedProperty {
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#region Collections Handling
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