forked from Shardstone/trail-into-darkness
Added full cycle, now the gui shows the proper party data
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@@ -5,6 +5,7 @@ using UnityEngine.UI;
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namespace Nox.Game.UI {
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public class GuiReferences : MonoBehaviour {
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public Transform portraitsContainer;
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public PartyMemberSlot partyMemberSlotPrefab;
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public Image suppliesBar;
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public TextMeshProUGUI suppliesText;
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public Button pauseMenuButton;
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