forked from Shardstone/trail-into-darkness
feat: add channel enable/disable, prefab docs, and UI updates
Add per-channel enable/disable toggle to the in-game logging system with Enable()/Disable() on InGameLogger and EnableChannel/DisableChannel on IGameLogStore. Update README with prefab setup guide and enable/disable documentation. Update character creation and log container prefabs. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -4,7 +4,7 @@ using UnityEngine;
|
||||
namespace Jovian.InGameLogging {
|
||||
[Serializable]
|
||||
public readonly struct LogChannel : IEquatable<LogChannel> {
|
||||
[SerializeField] readonly string id;
|
||||
private readonly string id;
|
||||
|
||||
public string Id => id;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user