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Packages/com.jovian.calendar/Samples~/README.md
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Packages/com.jovian.calendar/Samples~/README.md
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# Calendar Samples
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## Settings
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| Asset | Description |
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|---|---|
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| `CalendarSettings` | Example calendar configuration with fantasy month names and a 10-second day cycle |
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## How to use
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1. Import the samples via the Unity Package Manager (select the package, expand Samples, click Import)
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2. Copy the CalendarSettings asset into your project
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3. Adjust the values to match your game's calendar (day length, months, month names, etc.)
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4. Load via Addressables or direct reference and pass to `new WorldClock(settings)`
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m_Name: CalendarSettings
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secondsPerFullDay: 60
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hoursPerDay: 24
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minutesPerHour: 60
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daysPerMonth: 5a0000005a0000005a0000005a000000
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monthNames:
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- Ashveil
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- Thornmere
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- Duskhollow
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- 'Frosthollow '
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daysPerWeek: 7
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startYear: 4232
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startMonth: 1
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startDay: 0
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startHour: 8
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startMinute: 0
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