added portraits and others

This commit is contained in:
Sebastian Bularca
2026-04-05 22:37:09 +02:00
parent c2bbf30a73
commit 419201f2a5
19 changed files with 910 additions and 28 deletions

View File

@@ -80,11 +80,11 @@ namespace Nox.Core {
var perKRegistry = Addressables.LoadAssetAsync<PerksRegistry>("PerksRegistry").WaitForCompletion();
var characterRegistry = Addressables.LoadAssetAsync<CharacterRegistry>("CharacterRegistry").WaitForCompletion();
var modifiersRegistry = Addressables.LoadAssetAsync<ModifiersRegistry>("ModifiersRegistry").WaitForCompletion();
var partySettings = Addressables.LoadAssetAsync<PartySettings>("DefaultPartySettings").WaitForCompletion();
var portraitsHolder = Addressables.LoadAssetAsync<PortraitsHolder>("PortraitsHolder").WaitForCompletion();
var characterSystems = CharacterSystemsFactory.Create(partySettings, characterBaseSettings, perKRegistry, characterRegistry, modifiersRegistry);
mainMenuView = new MainMenuView(assetHandle.Result, menuGameStateData, saveSystem, gameDataState, partySettings, characterSystems);
mainMenuView = new MainMenuView(assetHandle.Result, menuGameStateData, saveSystem, gameDataState, partySettings, characterSystems, portraitsHolder);
mainMenuView.Initialize();
mainMenuView.Show();
IsGameStateInitialized = true;