a bit more work on the system to create a default character set and testable environment for that

This commit is contained in:
Sebastian Bularca
2026-03-22 18:11:58 +01:00
parent da74abb039
commit 47d30c0c49
16 changed files with 241 additions and 59 deletions

View File

@@ -0,0 +1,66 @@
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace Nox.Game {
[CreateAssetMenu(fileName = "DefaultPartySettings", menuName = "Nox/Database/Entities/Default Party Settings")]
public class DefaultPartySettings : ScriptableObject {
[Header("This will be default starting set")]
public string startingSetId;
[Header("Party Definition Sets")]
public List<PartyDefinitionSet> partyDefinitionSets;
[Header("Testing Party Definition Sets")]
public CharacterBaseSettings characterBaseSettings;
private void OnValidate() {
if(String.IsNullOrEmpty(startingSetId)) {
Debug.LogError("DefaultPartySettings: startingSetId cannot be null or empty");
return;
}
foreach(var partyDefinitionSet in partyDefinitionSets) {
var partyDefinition = partyDefinitionSet.partyDefinition;
if(partyDefinition == null) {
return;
}
for(var i = 0; i < partyDefinition.maxPartySize; i++) {
if (partyDefinition.members.Count <= i) {
partyDefinition.members.Add(new CharacterDefinition());
}
}
if(partyDefinitionSets.FirstOrDefault(pds => pds.id == partyDefinitionSet.id && pds.isTestingSet) != null) {
var testingSet = partyDefinitionSets.FirstOrDefault(pds => pds.id == partyDefinitionSet.id && pds.isTestingSet);
ApplyClassAndRacialBonuses(testingSet);
}
if(partyDefinition.members.Count <= partyDefinition.maxPartySize) {
continue;
}
Debug.LogError($"Party definition '{partyDefinitionSet.id}' has more members than the maximum allowed size.Removing extra members.");
partyDefinition.members.RemoveRange(partyDefinition.maxPartySize, partyDefinition.members.Count - partyDefinition.maxPartySize);
}
}
private void ApplyClassAndRacialBonuses(PartyDefinitionSet testingSet) {
var partyDefinition = testingSet.partyDefinition;
foreach(var member in partyDefinition.members) {
var baseSettings = characterBaseSettings.defaultEntityAttributes;
var classAttributes = characterBaseSettings.classBonuses.FirstOrDefault(c => c.@class == member.@class)?.bonusAttributes;
var racialAttributes = characterBaseSettings.racialBonuses.FirstOrDefault(rb => rb.race == member.race)?.bonusAttributes;
if (classAttributes != null && racialAttributes != null) {
member.Attributes += baseSettings + classAttributes + racialAttributes;
}
}
}
}
[Serializable]
public sealed class PartyDefinitionSet {
public string id;
public bool isTestingSet;
public PartyDefinition partyDefinition;
}
}