a bit more work on the system to create a default character set and testable environment for that

This commit is contained in:
Sebastian Bularca
2026-03-22 18:11:58 +01:00
parent da74abb039
commit 47d30c0c49
16 changed files with 241 additions and 59 deletions

View File

@@ -0,0 +1,9 @@
using System.Collections.Generic;
using UnityEngine;
namespace Nox.Game {
[CreateAssetMenu(fileName = "PerksRegistry", menuName = "Nox/Database/Entities/Perks Registry")]
public class PerksRegistry : ScriptableObject {
public PerksData perksData;
}
}