Work on hooking the character system into the character creation

This commit is contained in:
Sebastian Bularca
2026-04-05 15:55:48 +02:00
parent 43dc5e68be
commit 4d83483034
18 changed files with 107 additions and 180 deletions

View File

@@ -35,7 +35,7 @@ namespace Nox.Game {
gameDataState.activeSessionId = latestSession.sessionId;
gameDataState.savedPartyPosition = saveData.partyPosition.ToVector3();
gameDataState.ActiveParty = saveData.partyDefinition;
gameDataState.ActiveParty = saveData.activeParty;
adventureData = saveData.adventureData;
if(gameLogStore != null && saveData.gameLogData != null) {
@@ -59,7 +59,7 @@ namespace Nox.Game {
public AdventureData adventureData;
// Party
public PartyDefinition partyDefinition;
public PartyDefinition activeParty;
public SerializableVector3 partyPosition;
// In-game log