forked from Shardstone/trail-into-darkness
Work on hooking the character system into the character creation
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@@ -156,7 +156,7 @@ namespace Nox.Game {
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public NoxSavedDataSet CaptureNoxSaveData() {
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return new NoxSavedDataSet {
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activePlayMode = PlayMode.Adventure,
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partyDefinition = partyDefinition,
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activeParty = partyDefinition,
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partyPosition = partyRef ? SerializableVector3.FromVector3(partyRef.transform.position) : SerializableVector3.Zero
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};
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}
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