changed directory structure

This commit is contained in:
Sebastian Bularca
2026-04-02 07:22:33 +02:00
parent 101a7ae81a
commit 81b8eadaf1
323 changed files with 5 additions and 5 deletions

View File

@@ -0,0 +1,153 @@
using System.Collections.Generic;
using UnityEngine;
namespace Jovian.InspectorTools
{
/// <summary>
/// Use to display inspector of property object
/// </summary>
public class DisplayInspectorAttribute : PropertyAttribute
{
public readonly bool DisplayScript;
public DisplayInspectorAttribute(bool displayScriptField = true)
{
DisplayScript = displayScriptField;
}
}
}
#if UNITY_EDITOR
namespace Jovian.InspectorTools.Internal
{
using EditorTools;
using UnityEditor;
[CustomPropertyDrawer(typeof(DisplayInspectorAttribute))]
public class DisplayInspectorAttributeDrawer : PropertyDrawer
{
private ButtonMethodHandler _buttonMethods;
private readonly Dictionary<Object, SerializedObject> _targets = new Dictionary<Object, SerializedObject>();
private SerializedObject GetTargetSO(Object targetObject)
{
SerializedObject target;
if (_targets.ContainsKey(targetObject)) target = _targets[targetObject];
else
{
_targets.Add(targetObject, new SerializedObject(targetObject));
target = _targets[targetObject];
}
target.Update();
return target;
}
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
bool notValidType = property.propertyType != SerializedPropertyType.ObjectReference;
if (notValidType)
{
EditorGUI.LabelField(position, label.text, "Use [DisplayInspector] with MB or SO");
return;
}
if (((DisplayInspectorAttribute)attribute).DisplayScript || property.objectReferenceValue == null)
{
position.height = EditorGUI.GetPropertyHeight(property);
EditorGUI.PropertyField(position, property, label);
position.y += EditorGUI.GetPropertyHeight(property) + 4;
if (GUI.changed) property.serializedObject.ApplyModifiedProperties();
}
if (property.objectReferenceValue == null) return;
if (_buttonMethods == null) _buttonMethods = new ButtonMethodHandler(property.objectReferenceValue);
var startY = position.y - 2;
float startX = position.x;
var target = GetTargetSO(property.objectReferenceValue);
var propertyObject = target.GetIterator();
propertyObject.Next(true);
propertyObject.NextVisible(true);
var xPos = position.x + 10;
var width = position.width - 10;
bool expandedReorderable = false;
while (propertyObject.NextVisible(propertyObject.isExpanded && !expandedReorderable))
{
#if UNITY_2020_2_OR_NEWER
expandedReorderable = propertyObject.isExpanded && propertyObject.isArray &&
!propertyObject.IsAttributeDefined<NonReorderableAttribute>();
#endif
position.x = xPos + 10 * propertyObject.depth;
position.width = width - 10 * propertyObject.depth;
position.height = EditorGUI.GetPropertyHeight(propertyObject, expandedReorderable);
EditorGUI.PropertyField(position, propertyObject, expandedReorderable);
position.y += position.height + 4;
}
if (!_buttonMethods.TargetMethods.IsNullOrEmpty())
{
foreach (var method in _buttonMethods.TargetMethods)
{
position.height = EditorGUIUtility.singleLineHeight;
if (GUI.Button(position, method.Name)) _buttonMethods.Invoke(method.Method);
position.y += position.height;
}
}
var bgRect = position;
bgRect.y = startY - 5;
bgRect.x = startX - 10;
bgRect.width = 10;
bgRect.height = position.y - startY;
if (_buttonMethods.Amount > 0) bgRect.height += 5;
DrawColouredRect(bgRect, new Color(.6f, .6f, .8f, .5f));
target.ApplyModifiedProperties();
property.serializedObject.ApplyModifiedProperties();
}
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
{
bool notValidType = property.propertyType != SerializedPropertyType.ObjectReference;
if (notValidType || property.objectReferenceValue == null) return base.GetPropertyHeight(property, label);
if (_buttonMethods == null) _buttonMethods = new ButtonMethodHandler(property.objectReferenceValue);
float height = ((DisplayInspectorAttribute)attribute).DisplayScript ? EditorGUI.GetPropertyHeight(property) + 4 : 0;
var target = GetTargetSO(property.objectReferenceValue);
var propertyObject = target.GetIterator();
propertyObject.Next(true);
propertyObject.NextVisible(true);
bool expandedReorderable = false;
while (propertyObject.NextVisible(propertyObject.isExpanded && !expandedReorderable))
{
#if UNITY_2020_2_OR_NEWER
expandedReorderable = propertyObject.isExpanded && propertyObject.isArray &&
!propertyObject.IsAttributeDefined<NonReorderableAttribute>();
#endif
height += EditorGUI.GetPropertyHeight(propertyObject, expandedReorderable) + 4;
}
if (_buttonMethods.Amount > 0) height += 4 + _buttonMethods.Amount * EditorGUIUtility.singleLineHeight;
return height;
}
private void DrawColouredRect(Rect rect, Color color)
{
var defaultBackgroundColor = GUI.backgroundColor;
GUI.backgroundColor = color;
GUI.Box(rect, "");
GUI.backgroundColor = defaultBackgroundColor;
}
}
}
#endif