changed directory structure

This commit is contained in:
Sebastian Bularca
2026-04-02 07:22:33 +02:00
parent 101a7ae81a
commit 81b8eadaf1
323 changed files with 5 additions and 5 deletions

View File

@@ -0,0 +1,29 @@
using UnityEngine;
using UnityEditor;
namespace Jovian.Utilities.Editor {
public class NumberRangePropertyDrawer : PropertyDrawer {
private const float PADDING = 1f;
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) {
EditorGUI.BeginProperty(position, label, property);
position = EditorGUI.PrefixLabel(position, GUIUtility.GetControlID(FocusType.Passive), label);
float width = position.width * 0.5f - PADDING;
Rect minRect = new Rect(position.x, position.y, width, position.height);
Rect maxRect = new Rect(minRect.xMax + PADDING * 2f, position.y, width, position.height);
int indentLevel = EditorGUI.indentLevel;
EditorGUI.indentLevel = 0;
EditorGUI.PropertyField(minRect, property.FindPropertyRelative("min"), GUIContent.none);
EditorGUI.PropertyField(maxRect, property.FindPropertyRelative("max"), GUIContent.none);
EditorGUI.indentLevel = indentLevel;
EditorGUI.EndProperty();
}
}
[CustomPropertyDrawer(typeof(FloatRange))]
public class FloatRangePropertyDrawer : NumberRangePropertyDrawer { }
[CustomPropertyDrawer(typeof(IntRange))]
public class IntRangePropertyDrawer : NumberRangePropertyDrawer { }
}