forked from Shardstone/trail-into-darkness
added encounter system
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@@ -26,7 +26,8 @@ namespace Nox.Game {
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private readonly PlayModeSettings bootstrapSettings;
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private readonly GameDataState gameDataState;
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private readonly ISaveSystem saveSystem;
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private PartyDefinition partyDefinition;
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private readonly PartyDefinition partyDefinition;
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private readonly AdventureSettings adventureSettings;
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private AdventureData adventureData;
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private AdventureModePrefabs scenePrefabs;
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private ICameraController cameraController;
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@@ -38,7 +39,6 @@ namespace Nox.Game {
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private AdventureView adventureView;
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private ZoneSystem zoneSystem;
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private GuiReferences guiReferences;
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private AdventureSettings adventureSettings;
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private TimeHandler timeHandler;
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private PartyInventoryHandler partyInventoryHandler;
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private PartyGuiView partyGuiView;
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3
Assets/Code/GameState/PlayModes/Encounters.meta
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3
Assets/Code/GameState/PlayModes/Encounters.meta
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: d6216fd41db9494aaa6c127d9d790b93
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timeCreated: 1776506857
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@@ -0,0 +1,7 @@
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using System;
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namespace Nox.Game {
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public class EncounterHandler {
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 523274f9158f453dbfac02601a77c3f7
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timeCreated: 1776506833
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19
Assets/Code/GameState/PlayModes/Encounters/EncounterView.cs
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19
Assets/Code/GameState/PlayModes/Encounters/EncounterView.cs
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@@ -0,0 +1,19 @@
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using Nox.Game.UI;
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namespace Nox.Game {
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public class EncounterView : IMenuView{
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public void Initialize() {
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throw new System.NotImplementedException();
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}
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public void Show() {
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throw new System.NotImplementedException();
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}
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public void Hide() {
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throw new System.NotImplementedException();
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}
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public void Tick() {
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throw new System.NotImplementedException();
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: b69490c9f1d8471a84b4594d1b1be117
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timeCreated: 1776590016
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