added encounter system

This commit is contained in:
Sebastian Bularca
2026-04-19 12:46:44 +02:00
parent c1b5d0e9e0
commit 8861bdc5eb
94 changed files with 2581 additions and 13 deletions

View File

@@ -26,7 +26,8 @@ namespace Nox.Game {
private readonly PlayModeSettings bootstrapSettings;
private readonly GameDataState gameDataState;
private readonly ISaveSystem saveSystem;
private PartyDefinition partyDefinition;
private readonly PartyDefinition partyDefinition;
private readonly AdventureSettings adventureSettings;
private AdventureData adventureData;
private AdventureModePrefabs scenePrefabs;
private ICameraController cameraController;
@@ -38,7 +39,6 @@ namespace Nox.Game {
private AdventureView adventureView;
private ZoneSystem zoneSystem;
private GuiReferences guiReferences;
private AdventureSettings adventureSettings;
private TimeHandler timeHandler;
private PartyInventoryHandler partyInventoryHandler;
private PartyGuiView partyGuiView;

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: d6216fd41db9494aaa6c127d9d790b93
timeCreated: 1776506857

View File

@@ -0,0 +1,7 @@
using System;
namespace Nox.Game {
public class EncounterHandler {
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 523274f9158f453dbfac02601a77c3f7
timeCreated: 1776506833

View File

@@ -0,0 +1,19 @@
using Nox.Game.UI;
namespace Nox.Game {
public class EncounterView : IMenuView{
public void Initialize() {
throw new System.NotImplementedException();
}
public void Show() {
throw new System.NotImplementedException();
}
public void Hide() {
throw new System.NotImplementedException();
}
public void Tick() {
throw new System.NotImplementedException();
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: b69490c9f1d8471a84b4594d1b1be117
timeCreated: 1776590016