forked from Shardstone/trail-into-darkness
added encounter system
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@@ -26,7 +26,8 @@ namespace Nox.Game {
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private readonly PlayModeSettings bootstrapSettings;
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private readonly GameDataState gameDataState;
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private readonly ISaveSystem saveSystem;
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private PartyDefinition partyDefinition;
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private readonly PartyDefinition partyDefinition;
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private readonly AdventureSettings adventureSettings;
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private AdventureData adventureData;
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private AdventureModePrefabs scenePrefabs;
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private ICameraController cameraController;
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@@ -38,7 +39,6 @@ namespace Nox.Game {
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private AdventureView adventureView;
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private ZoneSystem zoneSystem;
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private GuiReferences guiReferences;
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private AdventureSettings adventureSettings;
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private TimeHandler timeHandler;
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private PartyInventoryHandler partyInventoryHandler;
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private PartyGuiView partyGuiView;
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