forked from Shardstone/trail-into-darkness
added encounter system
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using System;
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namespace Nox.Game {
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public class EncounterHandler {
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 523274f9158f453dbfac02601a77c3f7
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timeCreated: 1776506833
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19
Assets/Code/GameState/PlayModes/Encounters/EncounterView.cs
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19
Assets/Code/GameState/PlayModes/Encounters/EncounterView.cs
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using Nox.Game.UI;
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namespace Nox.Game {
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public class EncounterView : IMenuView{
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public void Initialize() {
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throw new System.NotImplementedException();
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}
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public void Show() {
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throw new System.NotImplementedException();
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}
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public void Hide() {
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throw new System.NotImplementedException();
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}
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public void Tick() {
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throw new System.NotImplementedException();
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: b69490c9f1d8471a84b4594d1b1be117
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timeCreated: 1776590016
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