forked from Shardstone/trail-into-darkness
added encounter system
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using System;
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using UnityEngine;
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namespace Jovian.EncounterSystem {
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/// <summary>Renders a concrete-type picker dropdown for a <c>[SerializeReference]</c> field.</summary>
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[AttributeUsage(AttributeTargets.Field, AllowMultiple = false)]
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public class SubclassSelectorAttribute : PropertyAttribute {
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}
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}
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