added modfiers factory

This commit is contained in:
Sebastian Bularca
2026-03-22 18:28:33 +01:00
parent 47d30c0c49
commit 96baba24b4
13 changed files with 123 additions and 37 deletions

View File

@@ -104,8 +104,9 @@ namespace Nox.Core {
var perKRegistry = Addressables.LoadAssetAsync<PerksRegistry>("PerksRegistry ").WaitForCompletion();
var characterRegistry = Addressables.LoadAssetAsync<CharacterRegistry>("CharacterRegistry").WaitForCompletion();
var defaultPartySettings = Addressables.LoadAssetAsync<DefaultPartySettings>("DefaultPartySettings").WaitForCompletion();
var modifiersRegistry = Addressables.LoadAssetAsync<ModifiersRegistry>("ModifiersRegistry").WaitForCompletion();
var characterSystems = DefaultCharacterSystemsFactory.Create(characterBaseSettings, perKRegistry, characterRegistry);
var characterSystems = DefaultCharacterSystemsFactory.Create(characterBaseSettings, perKRegistry, characterRegistry, modifiersRegistry);
var partyCreatorModel = new PartyCreatorModel(characterSystems.CharacterFactory, characterSystems.PartyFactory, defaultPartySettings);
applicationStates = new Dictionary<GameState, IGameState> {