forked from Shardstone/trail-into-darkness
popup changes
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@@ -4,7 +4,7 @@
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**Goal:** Build `com.jovian.popup-system`, a low-allocation popup/tooltip package with category-based isolation, fluent content builder, grow-only element cache, screen edge clamping, and extensible animations.
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**Architecture:** Per-game-state `IPopupSystem` instances with registered categories. Each category lazily creates one `PopupView` MonoBehaviour that reuses cached content elements. `PopupTrigger` MonoBehaviour handles hover detection. `PopupContentBuilder` struct operates directly on cached elements. Float-based timers in `Tick()` — no coroutines.
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**Architecture:** Per-game-state `IPopupSystem` instances with registered categories. Each category lazily creates one `PopupReference` MonoBehaviour that reuses cached content elements. `PopupTrigger` MonoBehaviour handles hover detection. `PopupContentBuilder` struct operates directly on cached elements. Float-based timers in `Tick()` — no coroutines.
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**Tech Stack:** Unity 6 / C# 9, TextMeshPro, Unity Input System, Newtonsoft.Json
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@@ -373,12 +373,12 @@ git commit -m "feat: add IPopupAnimator interface and FadePopupAnimator"
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---
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### Task 5: PopupView MonoBehaviour with element cache
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### Task 5: PopupReference MonoBehaviour with element cache
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**Files:**
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- Create: `Packages/com.jovian.popup-system/Runtime/UI/PopupView.cs`
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- Create: `Packages/com.jovian.popup-system/Runtime/UI/PopupReference.cs`
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**Step 1: Implement PopupView with grow-only element cache, positioning, and screen clamping**
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**Step 1: Implement PopupReference with grow-only element cache, positioning, and screen clamping**
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```csharp
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using System.Collections.Generic;
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@@ -388,7 +388,7 @@ using UnityEngine.InputSystem;
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using UnityEngine.UI;
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namespace Jovian.PopupSystem.UI {
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public class PopupView : MonoBehaviour {
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public class PopupReference : MonoBehaviour {
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[SerializeField] RectTransform content;
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[SerializeField] CanvasGroup canvasGroup;
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[SerializeField] RectTransform background;
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@@ -563,8 +563,8 @@ namespace Jovian.PopupSystem.UI {
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**Step 2: Commit**
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```bash
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git add Packages/com.jovian.popup-system/Runtime/UI/PopupView.cs
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git commit -m "feat: add PopupView with grow-only element cache and positioning"
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git add Packages/com.jovian.popup-system/Runtime/UI/PopupReference.cs
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git commit -m "feat: add PopupReference with grow-only element cache and positioning"
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```
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---
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@@ -582,9 +582,9 @@ using UnityEngine;
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namespace Jovian.PopupSystem {
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public struct PopupContentBuilder {
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readonly PopupView view;
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readonly PopupReference view;
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public PopupContentBuilder(PopupView view) {
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public PopupContentBuilder(PopupReference view) {
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this.view = view;
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}
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@@ -685,11 +685,11 @@ using Object = UnityEngine.Object;
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namespace Jovian.PopupSystem {
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public sealed class PopupSystem : IPopupSystem {
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readonly PopupSettings settings;
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readonly PopupView viewPrefab;
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readonly PopupReference viewPrefab;
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readonly IPopupAnimator animator;
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readonly Dictionary<PopupCategory, ViewState> categories = new();
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public PopupSystem(PopupSettings settings, PopupView viewPrefab, IPopupAnimator animator = null) {
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public PopupSystem(PopupSettings settings, PopupReference viewPrefab, IPopupAnimator animator = null) {
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this.settings = settings;
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this.viewPrefab = viewPrefab;
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this.animator = animator ?? new FadePopupAnimator();
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@@ -847,7 +847,7 @@ namespace Jovian.PopupSystem {
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}
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private sealed class ViewState {
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public PopupView view;
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public PopupReference view;
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public int priority;
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public float delay;
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public float delayTimer;
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@@ -993,7 +993,7 @@ git commit -m "feat: add PopupSettingsProvider for Project Settings"
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| `Packages/com.jovian.popup-system/Runtime/PopupContentBuilder.cs` | Create | Fluent builder struct |
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| `Packages/com.jovian.popup-system/Runtime/IPopupSystem.cs` | Create | System interface |
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| `Packages/com.jovian.popup-system/Runtime/PopupSystem.cs` | Create | System implementation |
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| `Packages/com.jovian.popup-system/Runtime/UI/PopupView.cs` | Create | MonoBehaviour with element cache |
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| `Packages/com.jovian.popup-system/Runtime/UI/PopupReference.cs` | Create | MonoBehaviour with element cache |
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| `Packages/com.jovian.popup-system/Runtime/UI/PopupTrigger.cs` | Create | Hover trigger MonoBehaviour |
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| `Packages/com.jovian.popup-system/README.md` | Create | Package documentation |
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| `Packages/com.jovian.popup-system/Editor/PopupSettingsProvider.cs` | Create | Project Settings UI |
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