forked from Shardstone/trail-into-darkness
Made the popup system a lot more generic
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@@ -51,6 +51,10 @@ namespace Jovian.PopupSystem.Editor {
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EditorGUILayout.PropertyField(serializedSettings.FindProperty("touchHoldDuration"));
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EditorGUILayout.PropertyField(serializedSettings.FindProperty("gamepadFocusTrigger"));
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EditorGUILayout.Space(5);
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EditorGUILayout.LabelField("Element Prefabs", EditorStyles.boldLabel);
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EditorGUILayout.PropertyField(serializedSettings.FindProperty("elementPrefabs"), true);
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EditorGUILayout.Space(5);
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EditorGUILayout.LabelField("Priority", EditorStyles.boldLabel);
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EditorGUILayout.PropertyField(serializedSettings.FindProperty("categoryPriorities"), true);
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