Moar refactoring

This commit is contained in:
Sebastian Bularca
2026-03-30 01:06:02 +02:00
parent 30f319a52d
commit e7d5acac7c
10 changed files with 134 additions and 83 deletions

View File

@@ -101,7 +101,7 @@ namespace Nox.Core {
var adventureData = new AdventureData();
var characterBaseSettings = Addressables.LoadAssetAsync<StarterCharacterSettings>("CharacterBaseSettings").WaitForCompletion();
var perKRegistry = Addressables.LoadAssetAsync<PerksRegistry>("PerksRegistry ").WaitForCompletion();
var perKRegistry = Addressables.LoadAssetAsync<PerksRegistry>("PerksRegistry").WaitForCompletion();
var characterRegistry = Addressables.LoadAssetAsync<CharacterRegistry>("CharacterRegistry").WaitForCompletion();
var defaultPartySettings = Addressables.LoadAssetAsync<DefaultPartySettings>("DefaultPartySettings").WaitForCompletion();
var modifiersRegistry = Addressables.LoadAssetAsync<ModifiersRegistry>("ModifiersRegistry").WaitForCompletion();