forked from Shardstone/trail-into-darkness
First commit on my server, yey!
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20
Assets/Code/Core/LoadingGameState.cs
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20
Assets/Code/Core/LoadingGameState.cs
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namespace Nox.Core {
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/// <summary>
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/// This is a state which would normally consist of a load screen scene or anything similar
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/// </summary>
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public class LoadingGameState : IGameState {
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public bool IsGameStateInitialized { get; set; }
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public void EnterGameState() {
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}
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public GameState Tick() {
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return GameState.Loading;
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}
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public void LateTick() { }
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public void ExitGameState() {
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}
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public void Dispose() {
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}
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}
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}
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