forked from Shardstone/trail-into-darkness
First commit on my server, yey!
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12
Assets/Code/Core/SceneReference.cs
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12
Assets/Code/Core/SceneReference.cs
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using UnityEngine;
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namespace Nox.Core {
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/// <summary>
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/// Scene generic authoring/reference collection. Can also contain the settings for booting up a particular scene
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/// </summary>
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public class SceneReference : MonoBehaviour {
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public GameState gameState = GameState.Invalid;
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public PlayMode playMode;
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}
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}
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