forked from Shardstone/trail-into-darkness
First commit on my server, yey!
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10
Assets/Code/GameState/Camera/CameraSettings.cs
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10
Assets/Code/GameState/Camera/CameraSettings.cs
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using UnityEngine;
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namespace Nox.Game {
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[CreateAssetMenu(fileName = "CameraSettings", menuName = "Nox/Camera Settings")]
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public class CameraSettings : ScriptableObject {
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public float zoomSpeed = 2f;
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public float minZoom = 5f;
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public float maxZoom = 20f;
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}
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}
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