forked from Shardstone/trail-into-darkness
First commit on my server, yey!
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10
Assets/Code/GameState/PlayModes/MapLocation.cs
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10
Assets/Code/GameState/PlayModes/MapLocation.cs
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using TMPro;
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using UnityEngine;
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namespace Nox.Game {
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public class MapLocation : MonoBehaviour {
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public SpriteRenderer icon;
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public SpriteRenderer highlight;
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public TextMeshProUGUI nameText;
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}
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}
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