forked from Shardstone/trail-into-darkness
First commit on my server, yey!
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21
Assets/Code/GameState/PlayModes/NoxMapData.cs
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21
Assets/Code/GameState/PlayModes/NoxMapData.cs
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using System;
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using UnityEngine;
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namespace Nox.Game {
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public enum NoxMapLocations {
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None,
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City1,
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City2,
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Village1,
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Village2,
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Ruin1,
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Ruin2
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}
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[Serializable]
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public class NoxLocationInfo {
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public NoxMapLocations locationId;
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public MapLocation mapLocation;
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}
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}
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