Files
trail-into-darkness/Assets/Code/Core/BootstrapReferences.cs
2026-03-19 18:12:07 +01:00

14 lines
462 B
C#

using Nox.UI;
using UnityEngine;
using UnityEngine.AddressableAssets;
namespace Nox.Core {
[CreateAssetMenu(menuName = "Nox/Database/General/BoostrapReferences", fileName = "BoostrapReferences")]
public class BootstrapReferences : ScriptableObject {
public AssetReference startMenuScene;
public AssetReference splashUIReference;
public AssetReference playModeSettings;
public AssetReference menuPrefabsContainer;
}
}