Files
trail-into-darkness/Assets/Code/Core/IGameState.cs
2026-03-19 18:12:07 +01:00

25 lines
570 B
C#

namespace Nox.Core {
/// <summary>
/// Add or modify project specific game states
/// </summary>
public enum GameState {
Invalid,
BootState,
Loading,
MainMenu,
GameMode
}
/// <summary>
/// Prototype for creating application states
/// </summary>
public interface IGameState {
public void EnterGameState();
public GameState Tick();
public void LateTick();
public void ExitGameState();
void Dispose();
bool IsGameStateInitialized { get; }
}
}