forked from Shardstone/trail-into-darkness
13 lines
528 B
C#
13 lines
528 B
C#
using Nox.Platform;
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using UnityEngine;
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using UnityEngine.AddressableAssets;
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namespace Nox.Core {
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[CreateAssetMenu(menuName = "Nox/Database/General/InitializerSettingsFile", fileName = "InitializerSettingsFile")]
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public class InitializerSettingsFile : ScriptableObject {
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public AssetReferenceT<DesktopPlatformSettings> desktopPlatformSettings;
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public AssetReferenceT<BootstrapReferences> bootstrapSettings;
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public AssetReferenceT<UnityEditorPlatformSettings> unityEditorPlatformSettings;
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}
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}
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