Files
trail-into-darkness/Assets/Code/Core/SceneReference.cs
2026-03-19 18:12:07 +01:00

13 lines
348 B
C#

using UnityEngine;
namespace Nox.Core {
/// <summary>
/// Scene generic authoring/reference collection. Can also contain the settings for booting up a particular scene
/// </summary>
public class SceneReference : MonoBehaviour {
public GameState gameState = GameState.Invalid;
public PlayMode playMode;
}
}