Files
trail-into-darkness/Packages/SerializedDictionary-main/Runtime/Scripts/SerializedCollectionsUtility.cs
2026-03-19 22:20:34 +01:00

22 lines
586 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace AYellowpaper.SerializedCollections
{
public static class SerializedCollectionsUtility
{
public static bool IsValidKey(object obj)
{
// we catch this error if we are not on the main thread and simply return false as we assume the object is null
try
{
return !(obj is Object unityObject && unityObject == null);
}
catch
{
return false;
}
}
}
}