Files
trail-into-darkness/Assets/Code/GameState/UI/PauseMenuPrefabs.cs
2026-03-19 18:12:07 +01:00

10 lines
269 B
C#

using Nox.Game.UI;
using UnityEngine;
namespace Nox.Game {
[CreateAssetMenu(fileName = "PauseMenuPrefabs", menuName = "Nox/PauseMenuPrefabs")]
public class PauseMenuPrefabs : ScenePrefabs {
public PauseMenuReferences pauseMenuReferencesPrefab;
}
}