forked from Shardstone/trail-into-darkness
99 lines
3.4 KiB
C#
99 lines
3.4 KiB
C#
using Jovian.Logger;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using ZLinq;
|
|
using UnityEngine;
|
|
|
|
namespace Nox.Game {
|
|
public interface IModifier {
|
|
string Name { get; }
|
|
Guid Id { get; }
|
|
StatType StatType { get; }
|
|
AttributeType AttributeType { get; }
|
|
ModifierOperation Operation { get; }
|
|
float Value { get; }
|
|
}
|
|
|
|
public interface IModifiersFactory {
|
|
IReadOnlyCollection<IModifier> GetAll();
|
|
IModifier GetById(Guid modifierId);
|
|
IReadOnlyCollection<IModifier> GetModifiersFor(IEntityDefinition character);
|
|
bool TryAddModifier(IEntityDefinition character, Guid modiferId);
|
|
}
|
|
|
|
public enum ModifierOperation {
|
|
None,
|
|
Flat,
|
|
Addition,
|
|
Multiplication,
|
|
Percentage
|
|
}
|
|
|
|
[Serializable]
|
|
public sealed class ModifierDefinition : IModifier {
|
|
[field: SerializeField] public string Name { get; set; }
|
|
public Guid Id { get; set; }
|
|
[field: SerializeField] public StatType StatType { get; set; }
|
|
[field: SerializeField] public AttributeType AttributeType { get; set; }
|
|
[field: SerializeField] public ModifierOperation Operation { get; set; }
|
|
[field: SerializeField] public float Value { get; set; }
|
|
}
|
|
|
|
[Serializable]
|
|
public sealed class ModifiersData {
|
|
public List<ModifierDefinition> modifiers = new ();
|
|
}
|
|
|
|
public class ModifiersFactory : IModifiersFactory {
|
|
private readonly ModifiersRegistry modifiersRegistry;
|
|
private readonly Dictionary<Guid, IModifier> modifierPool = new ();
|
|
|
|
public ModifiersFactory(ModifiersRegistry modifiersRegistry) {
|
|
this.modifiersRegistry = modifiersRegistry;
|
|
var allAvailableModifiers = modifiersRegistry.modifiersData;
|
|
foreach(var modifier in allAvailableModifiers.modifiers) {
|
|
modifierPool.Add(modifier.Id, modifier);
|
|
}
|
|
}
|
|
|
|
public IReadOnlyCollection<IModifier> GetAll() {
|
|
return modifiersRegistry.modifiersData.modifiers;
|
|
}
|
|
public IModifier GetById(Guid modifierId) {
|
|
return modifiersRegistry.modifiersData.modifiers.AsValueEnumerable().FirstOrDefault(m => m.Id == modifierId);
|
|
}
|
|
public IReadOnlyCollection<IModifier> GetModifiersFor(IEntityDefinition character) {
|
|
return character.Modifiers.modifiers;
|
|
}
|
|
public bool TryAddModifier(IEntityDefinition character, Guid modifierId) {
|
|
if(character == null) {
|
|
return false;
|
|
}
|
|
|
|
if(modifierId == Guid.Empty) {
|
|
GlobalLogger.LogException("Cannot add a modifier with an empty ID!", LogCategory.GameLogic);
|
|
return false;
|
|
}
|
|
|
|
if(character.Modifiers.modifiers.AsValueEnumerable().Any(p => p != null && p.Id == modifierId)) {
|
|
return false;
|
|
}
|
|
|
|
if(!modifierPool.TryGetValue(modifierId, out var modifier)) {
|
|
return false;
|
|
}
|
|
|
|
character.Modifiers.modifiers.Add(new ModifierDefinition {
|
|
Id = modifier.Id,
|
|
Name = modifier.Name,
|
|
StatType = modifier.StatType,
|
|
AttributeType = modifier.AttributeType,
|
|
Operation = modifier.Operation,
|
|
Value = modifier.Value
|
|
});
|
|
|
|
return true;
|
|
}
|
|
}
|
|
}
|